mouse_getx(3)

NAME
mouse_getx, mouse_gety, mouse_getbutton - query the mouse state

SYNOPSIS
#include <vgamouse.h> int mouse_getx(void);
int mouse_gety(void);
int mouse_getbutton(void);

DESCRIPTION
These three routines do the obvious, namely returning current mouse pointer position and button state. mouse_getbutton() returns an integer which can be bitwise &'d with MOUSE_LEFTBUTTON, MOUSE_MIDDLEBUTTON, MOUSE_RIGHTBUTTON, MOUSE_FOURTHBUTTON, MOUSE_FIFTHBUTTON, MOUSE_SIXTHBUTTON, or MOUSE_RESETBUTTON. A 1 on any of these bits means the button has been pressed, a 0 means it hasn't. Please note that you need to call mouse_update(3) or mouse_waitforupdate(3) for the mouse state actually to change. For 3d pointer devices, there is actually another interface. See mouse_getposition_6d(3).

SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), eventtest(6), mouse_close(3), mouse_init(3), mouse_getposition_6d(3), mouse_setposition(3), mouse_setscale(3), mouse_setwrap(3), mouse_setxrange(3), mouse_update(3), mouse_waitforupdate(3), vga_setmousesupport(3), mouse_seteventhandler(3), vga_waitevent(3)

AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown. It is very likely that both are at least to some extend are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby excuse by the correct author and will happily accept any additions or corrections to this first version of the svgalib manual.