gl_write(3)

NAME
gl_write, gl_writen - write a text string

SYNOPSIS
#include <vgagl.h> void gl_write(int x, int y, char *s);
void gl_writen(int x, int y, int n ,char *s);

DESCRIPTION
gl_write writes the zero terminated string s to position (x, y) using the currently selected font. gl_writen works similarly, but writes exactly n characters, thus allowing to use the character 0. The kind of text draw operation is set with gl_setwritemode(3).

SEE ALSO
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), gl_colorfont(3), gl_expandfont(3), gl_font8x8(3), gl_setfont(3), gl_setfontcolors(3), gl_setwritemode(3).

AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced demo as well as of the original documentation is unknown. It is very likely that both are at least to some extend are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby excuse by the correct author and will happily accept any additions or corrections to this first version of the svgalib manual.