vga_oktowrite(3)

NAME
vga_oktowrite - indicates whether the program has direct access to the SVGA

SYNOPSIS
#include <vga.h> int vga_oktowrite(void);

DESCRIPTION
Indicates whether the program is in the console currently visible on the screen, that is, whether it is OK to write to video memory (if running in the background has been allowed with the function above). Note that this is not entirely safe, since a console switch interrupt may occur during a video operation. It is best to avoid this function. Usually your program will be suspended when it has no access to the screen but see vga_runinbackground(3) for an alternative.

SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), bg_test(6), vga_runinbackground(3), vga_runinbackground_version(3)

AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown. It is very likely that both are at least to some extend are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby excuse by the correct author and will happily accept any additions or corrections to this first version of the svgalib manual.