vga_getkey(3)

NAME
vga_getkey - read a character from the keyboard without waiting

SYNOPSIS
#include <vga.h> int vga_getkey(void);

DESCRIPTION
Read a character from the keyboard without waiting; returns zero if no key pressed and the ASCII value otherwise. This function must not be used in raw keyboard mode. In this situation use keyboard_getstate(3) or keyboard_keypressed(3) instead.

SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), eventtest(6), keytest(6), keyboard_init(3), keyboard_close(3), keyboard_setdefaulteventhandler(3), keyboard_seteventhandler(3), keyboard_getstate(3), keyboard_clearstate(3), keyboard_translatekeys(3), keyboard_keypressed(3), vga_getch(3), vga_waitevent(3),

AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown. It is very likely that both are at least to some extend are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby excuse by the correct author and will happily accept any additions or corrections to this first version of the svgalib manual.